RetromanIE
23-12-2014, 03:40
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHCxxZ0nv7EBEB5klSHyhoEAcsQrw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=RuSYVIDhM-Wdiga4w4CQBQ&url=http://www.gametactics.com/2014/12/haunted-house-cryptic-graves-review-windows-pc-steam/"><b>Haunted House: Cryptic Graves Review – Windows PC / Steam</b></a><br><font size="-1"><b><font color="#6f6f6f">Gametactics</font></b></font><br><font size="-1">Most of these games are indies; However, some games can apparently skip this process just by nearly making use of an old IP. Such is the case with Haunted House: Cryptic Graves, a remake of an old <b>Atari 2600</b> classic, which has been remade once before.</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dyH7q3MXp-2wcpM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHCxxZ0nv7EBEB5klSHyhoEAcsQrw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=RuSYVIDhM-Wdiga4w4CQBQ&url=http://www.gametactics.com/2014/12/haunted-house-cryptic-graves-review-windows-pc-steam/)
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHCxxZ0nv7EBEB5klSHyhoEAcsQrw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=RuSYVIDhM-Wdiga4w4CQBQ&url=http://www.gametactics.com/2014/12/haunted-house-cryptic-graves-review-windows-pc-steam/)