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View Full Version : Old School: How Zelda U Can Learn From its Many Predecessors - Game Informer (blog)



RetromanIE
17-02-2015, 05:07
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHU7qihCZ_OlgFAVVcpkA3x7xS-IQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=rcziVLBtgpeMBufXgbgC&url=https://www.gameinformer.com/blogs/members/b/mightymagikarp_blog/archive/2015/02/15/from-where-should-zelda-u-draw-inspiration.aspx"><img src="//t1.gstatic.com/images?q=tbn:ANd9GcTc-BE5WOXAorR9zHB9UG9E9sd8JzCknJA1vLuEYWtnk-viAcaO2eXUipgw84jXafInOWtrw1y3" alt="" border="1" width="80" height="80"><br><font size="-2">Game Informer (blog)</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHwG_Dvspe4D5-sFN70V7yY9wy2BA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=rcziVLBtgpeMBufXgbgC&url=http://www.gameinformer.com/blogs/members/b/mightymagikarp_blog/archive/2015/02/15/from-where-should-zelda-u-draw-inspiration.aspx"><b>Old School: How Zelda U Can Learn From its Many Predecessors</b></a><br><font size="-1"><b><font color="#6f6f6f">Game Informer (blog)</font></b></font><br><font size="-1">Our first stop on our adventure through the Zelda series&#39; history to draw lessons and ideas from its various installments is the very first title in the franchise, which released on the <b>Nintendo Entertainment System</b> in Summer of 1987. Depending on who <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d4zhGicjeXCoxxM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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