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View Full Version : Fixing Sega Cartridges With Old BIOS Chips - Hackaday



RetromanIE
20-02-2015, 07:08
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHI4-MNxypxgL39ComgQ-T1xFn1lw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=et3mVIihAov5iAau0YHgCg&url=http://hackaday.com/2015/02/19/fixing-sega-cartridges-with-old-bios-chips/"><b>Fixing <b>Sega</b> Cartridges With Old BIOS Chips</b></a><br><font size="-1"><b><font color="#6f6f6f">Hackaday</font></b></font><br><font size="-1">These cartridges use chips that are a simple parallel interface to the address and data lines of the Game Boy&#39;s CPU, and <b>Sega</b> Genesis / Mega Drive flash cart would work the same way. The problem was finding old DIP flash chips that would work.</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dAZI6yOBifo6lNM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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