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View Full Version : Virtual Reality Won't Just Amuse—It Will Heal Millions - Wired



RetromanIE
05-03-2015, 11:45
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGe0P-s2GcnB8_wgP5yFLefBbVYhw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=20_4VIDqMIWFiAaV1YDYAg&url=http://www.wired.com/2015/03/virtual-reality-wont-just-amuse-will-heal-millions/"><b>Virtual Reality Won&#39;t Just Amuse—It Will Heal Millions</b></a><br><font size="-1"><b><font color="#6f6f6f">Wired</font></b></font><br><font size="-1">The conventional wisdom is that VR was vastly overhyped in the 1980s and 90s, and after a few disappointments like Nintendo&#39;s <b>Virtual Boy</b>, quietly disappeared until 2012 when Oculus began demoing its Rift headset. But the thing is, virtual reality <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dU-MF5O3t4FdbPM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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