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View Full Version : The Dungeons And Dragons Session That Became A Real-Life Phenomenon - Kotaku Australia



RetromanIE
17-03-2015, 03:24
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHq9Y04yAMniqXK15gLDzQw_7haOA&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778773088103&ei=VJ4HVeDTLeetiAa6v4GYCg&url=http://www.kotaku.com.au/2015/03/the-dungeons-and-dragons-session-that-became-a-real-life-phenomenon/"><img src="//t2.gstatic.com/images?q=tbn:ANd9GcQG-iDtZthTQdfOta3GLMRZ6UgmYFvEMjkWwOqO--Prj7yjSSy2q1hk2gbXLF37mv-i6H1zCPo" alt="" border="1" width="80" height="80"><br><font size="-2">Kotaku Australia</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHq9Y04yAMniqXK15gLDzQw_7haOA&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778773088103&ei=VJ4HVeDTLeetiAa6v4GYCg&url=http://www.kotaku.com.au/2015/03/the-dungeons-and-dragons-session-that-became-a-real-life-phenomenon/"><b>The Dungeons And Dragons Session That Became A Real-Life Phenomenon</b></a><br><font size="-1"><b><font color="#6f6f6f">Kotaku Australia</font></b></font><br><font size="-1">The fact that this sole English version of a Lodoss War game was released exclusively for the sadly doomed <b>Dreamcast</b> did nothing to alleviate the series&#39; obscurity. (Incidentally, the game is a fairly decent RPG in the Diablo style that&#39;s well worth <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d0CyzLzPCSjcadM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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