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View Full Version : Why Sega Are Dropping Console Games For Mobile - Siliconera



RetromanIE
24-03-2015, 19:13
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFSFm5yX9HxjjOSyq6ZrK8TcoyURQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=PKkRVaCcAeSKiAaK54D4Bg&url=http://www.siliconera.com/2015/03/24/why-sega-are-dropping-console-games-for-mobile/"><b>Why <b>Sega</b> Are Dropping Console Games For Mobile</b></a><br><font size="-1"><b><font color="#6f6f6f">Siliconera</font></b></font><br><font size="-1"><b>Sega</b> Networks, the division of <b>Sega</b> dedicated to mobile game development, recently published a report that sheds some light on the performance of their mobile titles. If you&#39;re wondering why <b>Sega</b> are moving away from console games to focus on mobile,&nbsp;...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dNRIOQ-mFTE6eGM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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