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View Full Version : The 8 Ball: Top 8 Developers Who Couldn't Adapt - 411mania.com



RetromanIE
05-05-2015, 07:22
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHtzct9yo_wQNFM8O9_XSOtKKmuvA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=n29IVZDlIqrNa_77gaAH&url=http://411mania.com/games/the-8-ball-top-8-developers-who-couldnt-adapt/"><img src="//t2.gstatic.com/images?q=tbn:ANd9GcRYuX9amkJRlOvvo3mgkcIU25w8q1hYX VKRORGfys_bXpWrhr3QOsuKLU9nWIiZyBt6a4EFO3o" alt="" border="1" width="80" height="80"><br><font size="-2">411mania.com</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHtzct9yo_wQNFM8O9_XSOtKKmuvA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=n29IVZDlIqrNa_77gaAH&url=http://411mania.com/games/the-8-ball-top-8-developers-who-couldnt-adapt/"><b>The 8 Ball: Top 8 Developers Who Couldn&#39;t Adapt</b></a><br><font size="-1"><b><font color="#6f6f6f">411mania.com</font></b></font><br><font size="-1">Sega&#39;s slow downfall arguably started around with the <b>Dreamcast</b> (that&#39;s the next column, btw). Look at what has happened to Sonic in the past 10 to 15 years. The jump from 2D to 3D games was not a kind one, for the most part. Sega does have an <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dYTR_yM5LXcCN9M&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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