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View Full Version : Why virtual reality could finally mend its broken promise - TechRepublic



RetromanIE
12-05-2015, 14:15
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNE-u9-iY_Bv5sTrQ1iX6EC1JFH7jQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778837282678&ei=CAtSVZBOx7NqvriA2Ao&url=http://www.techrepublic.com/article/why-virtual-reality-could-finally-mend-its-broken-promise/"><b>Why virtual reality could finally mend its broken promise</b></a><br><font size="-1"><b><font color="#6f6f6f">TechRepublic</font></b></font><br><font size="-1">Others got further — if you&#39;re of a certain age, you might have owned a Nintendo <b>Virtual Boy</b> for the brief time it was projecting its red and black display onto young retinas. Then, of course, there&#39;s Sega VR, which never made it to market. segavr.jpg <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dkbZFC-NMKlIdIM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNE-u9-iY_Bv5sTrQ1iX6EC1JFH7jQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778837282678&ei=CAtSVZBOx7NqvriA2Ao&url=http://www.techrepublic.com/article/why-virtual-reality-could-finally-mend-its-broken-promise/)