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View Full Version : Moving beyond Arcade Style Games - GameDev.net



RetromanIE
29-05-2015, 17:10
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEA605QViRIbDrlcRWqtKoOtV10rg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=fZ1oVbDqAYbVa-f0gdAL&url=http://www.gamedev.net/topic/668790-moving-beyond-arcade-style-games/"><b>Moving beyond <b>Arcade</b> Style <b>Games</b></b></a><br><font size="-1"><b><font color="#6f6f6f">GameDev.net</font></b></font><br><font size="-1">Speaking strictly as a hobbyist, after completing several <b>games</b> along the area of Space Invaders, I want to move onto RPG <b>games</b>. I am starting out with Turn Based Strategy RPGs, such as military conflict where there are different phases, such as <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d-U3Vwj9MuX6qPM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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