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View Full Version : Satoru Iwata Kept Nintendo Weird - PC Magazine



RetromanIE
13-07-2015, 22:32
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHrZA4DD9wvcs8qIsiY4lIPtbxnLg&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778900955680&ei=jDykVbiWKs3B1Qaet4GgDA&url=http://www.pcmag.com/article2/0,2817,2487612,00.asp"><b>Satoru Iwata Kept Nintendo Weird</b></a><br><font size="-1"><b><font color="#6f6f6f">PC Magazine</font></b></font><br><font size="-1">But in 2004, the two screens and touch controls of the Nintendo DS were a curiosity at best and a <b>Virtual Boy</b>-level joke at worst. The same went for the arm-waving remote of the Nintendo Wii in 2006. And the idea that Nintendo was courting people <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dmO3S7zjbsczDlM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHrZA4DD9wvcs8qIsiY4lIPtbxnLg&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778900955680&ei=jDykVbiWKs3B1Qaet4GgDA&url=http://www.pcmag.com/article2/0,2817,2487612,00.asp)