RetromanIE
01-12-2011, 20:24
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Art Perspective: Open Worlds (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGPoBHtNt_zKhkmnDZVs9zHqtNfTQ&url=http://whatculture.com/gaming/art-perspective-open-worlds.php)
WhatCulture!
Some worthy mentions in the evolution of the open world are the Sony Playstation's contribution Driver and the Dreamcast classic Shenmue. Both of which added to the ground work already set in place by the previous sandboxers. ...
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[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGPoBHtNt_zKhkmnDZVs9zHqtNfTQ&url=http://whatculture.com/gaming/art-perspective-open-worlds.php]More... (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=dALnzX0qJJkifpM)
Art Perspective: Open Worlds (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGPoBHtNt_zKhkmnDZVs9zHqtNfTQ&url=http://whatculture.com/gaming/art-perspective-open-worlds.php)
WhatCulture!
Some worthy mentions in the evolution of the open world are the Sony Playstation's contribution Driver and the Dreamcast classic Shenmue. Both of which added to the ground work already set in place by the previous sandboxers. ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGPoBHtNt_zKhkmnDZVs9zHqtNfTQ&url=http://whatculture.com/gaming/art-perspective-open-worlds.php]More... (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=dALnzX0qJJkifpM)