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View Full Version : Video: How graphics worked on the NES, C64 and other '80s tech - Gamasutra



RetromanIE
20-08-2015, 05:21
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGe5CiWn88BPc8yHWfetMu6HzCPgA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=3lXVVdj9EtC0aNDTrugI&url=http://gamasutra.com/view/news/251740/Video_How_graphics_worked_on_the_NES_C64_and_other _80s_tech.php"><img src="//t3.gstatic.com/images?q=tbn:ANd9GcQ8e3GMEotc0B5GWnp3kU06HFTaAaSAb mZ98sp1t3PHknOSNHJEGoNLj8dowNBL-UeCIneR_YdR" alt="" border="1" width="80" height="80"><br><font size="-2">Gamasutra</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGe5CiWn88BPc8yHWfetMu6HzCPgA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=3lXVVdj9EtC0aNDTrugI&url=http://gamasutra.com/view/news/251740/Video_How_graphics_worked_on_the_NES_C64_and_other _80s_tech.php"><b>Video: How graphics worked on the NES, C64 and other &#39;80s tech</b></a><br><font size="-1"><b><font color="#6f6f6f">Gamasutra</font></b></font><br><font size="-1">It&#39;s worth watching this first installment (all seven minutes&#39; worth) to see how color generation on the NES differed from, say, the Apple II or the <b>Atari 2600</b>, and how hardware limitations indirectly led to developers creating some of the industry&#39;s <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dBgK_GXTpnqNT0M&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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