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View Full Version : SEGA 3D Classics - 3D Gunstar Heroes Review (3DS) - Always Nintendo



RetromanIE
23-08-2015, 20:39
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGIe91P0K-wR-OkK6kHQTBvtdMPpg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=gy_aVbicKI2mapHaq6AG&url=http://alwaysnintendo.com/sega-3d-classics-3d-gunstar-heroes-review-3ds/"><b><b>SEGA</b> 3D Classics - 3D Gunstar Heroes Review (3DS)</b></a><br><font size="-1"><b><font color="#6f6f6f">Always Nintendo</font></b></font><br><font size="-1">I&#39;d attempted Gunstar Heroes twice before in my life, both times not much more than for about ten minutes, and that&#39;s not really enough time to get a good feel for a game heralded as one of, if not the, best <b>Sega</b> Genesis game out there. Something about <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d7PHL0TtXW49HeM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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