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View Full Version : N64's Original GoldenEye Had More Violence, Game Designer Reveals - iSchoolGuide



RetromanIE
28-10-2015, 18:44
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGaU6PdFJvFyP0PkHZJ3wfrINUkTA&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778980051033&ei=hRcxVoDHEoum1Qbg0LSoCQ&url=http://www.ischoolguide.com/articles/31512/20151028/goldeneye-n64-violence.htm"><img src="//t3.gstatic.com/images?q=tbn:ANd9GcSJ0lyaNmt0XFbP9Wu_oQ5IfoxDk7ede KcmbbRmxWhR5PoiQOnvk2sJWiziOiqSw0jfbMr-R9xN" alt="" border="1" width="80" height="80"><br><font size="-2">iSchoolGuide</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGaU6PdFJvFyP0PkHZJ3wfrINUkTA&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778980051033&ei=hRcxVoDHEoum1Qbg0LSoCQ&url=http://www.ischoolguide.com/articles/31512/20151028/goldeneye-n64-violence.htm"><b><b>N64&#39;s</b> Original GoldenEye Had More Violence, Game Designer Reveals</b></a><br><font size="-1"><b><font color="#6f6f6f">iSchoolGuide</font></b></font><br><font size="-1">Although Hollis did not exactly do the hospital scene as described by Miyamoto, the game&#39;s creator found a way to tone down the violence in GoldenEye for <b>N64</b>. He and his team inserted a credits sequence in the game where all characters are presented in&nbsp;...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=decPrI1TKNHzy1M&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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