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View Full Version : PS4 – Xbox One GPU ROP Differences Don't Matter, Numbers Only Make Sense for ... - GamingBolt



RetromanIE
08-11-2015, 19:37
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGI3Vp6bnj-aulK9Mcj33HD1fXOyg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=d7I_VpjCEcWu1AbttJmACg&url=http://gamingbolt.com/ps4-xbox-one-gpu-rop-differences-dont-matter-numbers-only-make-sense-for-building-random-data"><img src="//t3.gstatic.com/images?q=tbn:ANd9GcQAM2sDFQGLCjFs5wRV0N9DdK4NKSBdd PSITxI1Dn4qa9P9zUl0e10JeXIuoaxyP5t7HXEd37c" alt="" border="1" width="80" height="80"><br><font size="-2">GamingBolt</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGI3Vp6bnj-aulK9Mcj33HD1fXOyg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=d7I_VpjCEcWu1AbttJmACg&url=http://gamingbolt.com/ps4-xbox-one-gpu-rop-differences-dont-matter-numbers-only-make-sense-for-building-random-data"><b>PS4 – Xbox One GPU ROP Differences Don&#39;t Matter, Numbers Only Make Sense for <b>...</b></b></a><br><font size="-1"><b><font color="#6f6f6f">GamingBolt</font></b></font><br><font size="-1">The <b>Dreamcast</b> had 8MB total and the Xbox had 64MB shared RAM. I remember at the time everybody going crazy about this trying to demonstrate the inferiority of the PS2 in comparisons. What was hard to explain at the time was the PS2&#39;s DMA system was&nbsp;...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=drJazngJ_3SzA2M&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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