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View Full Version : Video: Turning concepts into production art for Halo 2: Anniversary - Gamasutra



RetromanIE
01-12-2015, 12:58
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHzdBiOr8z5Kx9DM3NbrvJmLnfNzA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=cKddVojzOsiH1wa8x4n4CQ&url=http://gamasutra.com/view/news/260549/Video_Turning_concepts_into_production_art_for_Hal o_2_Anniversary.php"><img src="//t0.gstatic.com/images?q=tbn:ANd9GcSveH_R_YAQ1bW1o7TMOeFQaZG2tHZzt XCsv7l0Dje2HigQ7wh7ILb7UgpPs0z7JTrSS4PwBu-z" alt="" border="1" width="80" height="80"><br><font size="-2">Gamasutra</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGqJMnfvy5PqlapJhY0gwVwI2f_Jw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=cKddVojzOsiH1wa8x4n4CQ&url=http://www.gamasutra.com/view/news/260549/Video_Turning_concepts_into_production_art_for_Hal o_2_Anniversary.php"><b>Video: Turning concepts into production art for Halo 2: Anniversary</b></a><br><font size="-1"><b><font color="#6f6f6f">Gamasutra</font></b></font><br><font size="-1">With artist friendly tools like ZBrush in conjunction with dDo, Substance Designer, Substance Painter, Marmoset, Octane and <b>3DO</b>, 3D concept models can go from an idea to in-game within the same day. At GDC 2015 earlier this year, Certain Affinity&#39;s&nbsp;...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dyucBJMzrns2ZZM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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