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RetromanIE
01-12-2015, 23:36
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNE3mBzhOEyInU1aPvIHGKjV5G5lNw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=Hz1eVsjQB4GV1QbiyJyQBw&url=http://www.music-news.com/news/UK/93934/Virtual-Reality-The-past-present-future"><img src="//t2.gstatic.com/images?q=tbn:ANd9GcTMbrvSz6jlmCyhoz8OTBYmos7p1gBek iEi7H1Mg-Q2HX1r43SKgd4sGyMJfaR3yMxaWwHDZPxe" alt="" border="1" width="80" height="80"><br><font size="-2">Music News</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNE3mBzhOEyInU1aPvIHGKjV5G5lNw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=Hz1eVsjQB4GV1QbiyJyQBw&url=http://www.music-news.com/news/UK/93934/Virtual-Reality-The-past-present-future"><b>Virtual Reality: The past, present & future</b></a><br><font size="-1"><b><font color="#6f6f6f">Music News</font></b></font><br><font size="-1">... the 1990s saw virtual reality really starting to influence the gaming sector. In 1991, the technology was added to arcade games by the Virtuality Group, before Sega unveiled their wrap-around headset in 1993 and Nintendo released the <b>Virtual Boy</b> in <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dOnDBPZvA8HiQdM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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