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View Full Version : Loading-screen boredom may be behind us thanks to expiring patent - Ars Technica



RetromanIE
03-12-2015, 17:17
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFyig-F6P4x3Yf2yoow8Dg541Skag&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779003181029&ei=ModgVoDrBsWb1AaDvoSgAg&url=http://arstechnica.com/gaming/2015/12/loading-screen-boredom-may-behind-us-thanks-to-expiring-patent/"><img src="//t3.gstatic.com/images?q=tbn:ANd9GcQ-rpAsJKMaqR1z5ce9MQZcVbRtruW6laBkzFFp_QDSTRIP-qEPmV8Qar-jlm9PdhJYRmzIfH7o" alt="" border="1" width="80" height="80"><br><font size="-2">Ars Technica</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFyig-F6P4x3Yf2yoow8Dg541Skag&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779003181029&ei=ModgVoDrBsWb1AaDvoSgAg&url=http://arstechnica.com/gaming/2015/12/loading-screen-boredom-may-behind-us-thanks-to-expiring-patent/"><b>Loading-screen boredom may be behind us thanks to expiring patent</b></a><br><font size="-1"><b><font color="#6f6f6f">Ars Technica</font></b></font><br><font size="-1">The <b>Commodore 64</b> Space Invaders clone Invade-a-load is just one notable example that predates Namco&#39;s patent by eight years. This is far from the first time the US Patent and Trademark Office has granted protections to somewhat dubious game design&nbsp;...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dmeLdpp7SgThbLM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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