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View Full Version : Help making an old school RPG - GameDev.net



RetromanIE
18-12-2015, 21:58
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHKcENHCHBH5C8r3HGqtfXY0pgi-w&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=rY90VvC8JcWx1ga-mZjIBg&url=http://www.gamedev.net/topic/673933-help-making-an-old-school-rpg/"><b>Help making an old school RPG</b></a><br><font size="-1"><b><font color="#6f6f6f">GameDev.net</font></b></font><br><font size="-1">This is a long term goal. What exactly, would it take to create a game like this? I read in another thread that Skyrim had an $80 million budget. Would it cost millions to make an old <b>SNES</b> RPG? Thousands? Hundreds? What kind of work are we talking here?</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d_fhiVyNdzO5wnM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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