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View Full Version : Is Oculus Rift's $600 Price Too High For Virtual Reality To Succeed? - WABE 90.1 FM



RetromanIE
11-01-2016, 16:00
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHc7svnOHTwVgVTRjLUbEogKQtE5g&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779026385144&ei=zt-TVuDEMoSO1gbWqIGYAw&url=http://news.wabe.org/post/oculus-rifts-600-price-too-high-virtual-reality-succeed"><img src="//t1.gstatic.com/images?q=tbn:ANd9GcTA6Bz_jNqdYpq-x6emdR9ZHIB1mVM7acS5QFilCYOTkq3Q1Ww4MOKuZ6eASRHVZW 9SwCklgsrG" alt="" border="1" width="80" height="80"><br><font size="-2">WABE 90.1 FM</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHc7svnOHTwVgVTRjLUbEogKQtE5g&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779026385144&ei=zt-TVuDEMoSO1gbWqIGYAw&url=http://news.wabe.org/post/oculus-rifts-600-price-too-high-virtual-reality-succeed"><b>Is Oculus Rift&#39;s $600 Price Too High For Virtual Reality To Succeed?</b></a><br><font size="-1"><b><font color="#6f6f6f">WABE 90.1 FM</font></b></font><br><font size="-1">The <b>3DO</b> Interactive Multiplayer, Panasonic&#39;s high-end game console, came out in 1993 with a price tag of $699. Time magazine named it "1993 Product Of The Year." Never heard of it? There&#39;s a reason: its high price doomed it to failure. For his part <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dZXb2dTuw8GlYWM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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