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View Full Version : Does the Nintendo NX need to support VR to succeed? - Destructoid



RetromanIE
17-01-2016, 21:40
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFDvNJDcxok5fjqT2LndgJKZVlHwg&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779031701869&ei=UQqcVrCiGYn_1Aam5KXYAg&url=http://www.destructoid.com/does-the-nintendo-nx-need-to-support-vr-to-succeed--334757.phtml"><img src="//t2.gstatic.com/images?q=tbn:ANd9GcTqCNXMMVfQs7qTX8Zl6_XJluzQyECfp s3Qo2TXoho4Th52U9Wiw5oBwZvo1PC0c_QybDEf1XU" alt="" border="1" width="80" height="80"><br><font size="-2">Destructoid</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFDvNJDcxok5fjqT2LndgJKZVlHwg&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779031701869&ei=UQqcVrCiGYn_1Aam5KXYAg&url=http://www.destructoid.com/does-the-nintendo-nx-need-to-support-vr-to-succeed--334757.phtml"><b>Does the <b>Nintendo</b> NX need to support VR to succeed?</b></a><br><font size="-1"><b><font color="#6f6f6f">Destructoid</font></b></font><br><font size="-1">Only VR <b>system</b> I see taking off (after Cardboard) is the PS4 version. But I can&#39;t see it being a hit as they are targeting 60fps with a chip that turns it into 120hz ... This is not going to create a realistic enough VR to be used for VR experiences <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=devtIm0d2IZ9UCM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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