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View Full Version : Why VR is the future of gaming, Part 1: Oculus Rift and Bullet Train - SlashGear



RetromanIE
20-01-2016, 23:07
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNG8Hz0K2ePk2kwDElR-9k83dstSkw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=XSGgVpCaO4y51QaVu4T4CQ&url=http://www.slashgear.com/why-vr-is-the-future-of-gaming-part-1-oculus-rift-and-bullet-train-20423784/"><img src="//t0.gstatic.com/images?q=tbn:ANd9GcSzC-L7kmOv7QfMuOEPaCZqs1v7w4KldPgIJU3lQBNv_ppWmMESCq0B rEgCruJ3jiXIxot1dwQ" alt="" border="1" width="80" height="80"><br><font size="-2">SlashGear</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNG8Hz0K2ePk2kwDElR-9k83dstSkw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=XSGgVpCaO4y51QaVu4T4CQ&url=http://www.slashgear.com/why-vr-is-the-future-of-gaming-part-1-oculus-rift-and-bullet-train-20423784/"><b>Why VR is the future of gaming, Part 1: Oculus Rift and Bullet Train</b></a><br><font size="-1"><b><font color="#6f6f6f">SlashGear</font></b></font><br><font size="-1">My first experience with it was Nintendo&#39;s <b>Virtual Boy</b>, which was hardly VR. I remember being disappointed, because it was just a video game that was uncomfortable to play. At no point did I actually feel like I was controlling Wario, which is the <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dsw4QlISvhrGhBM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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