RetromanIE
29-02-2016, 18:41
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHZgf1FmzqjX8f0BTnhHobqRy8Ncw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779055334509&ei=9pDUVvi9CIbm1gbJ8LC4Cg&url=http://www.digitaltrends.com/computing/vulkan-vs-directx/"><img src="//t2.gstatic.com/images?q=tbn:ANd9GcTt36DFeDRzwbKe5TlLExjdO11Ocfu0_ Uqt48NyCV-Kyfirpo6c7q1VBUwoh3RksBTOcBudy6FC" alt="" border="1" width="80" height="80"><br><font size="-2">Digital Trends</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHZgf1FmzqjX8f0BTnhHobqRy8Ncw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779055334509&ei=9pDUVvi9CIbm1gbJ8LC4Cg&url=http://www.digitaltrends.com/computing/vulkan-vs-directx/"><b>How the 'next-generation' Vulkan API could pose a threat to Microsoft's DirectX</b></a><br><font size="-1"><b><font color="#6f6f6f">Digital Trends</font></b></font><br><font size="-1">An API, or Application Programming Interface, essentially serves as a translator between the GPU and the game engine. Back when computer graphics of any kind were considered impressive — think back to the <b>Atari 2600</b> and Commodore 64 — the games ...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dUGP7aMjTddEWiM&authuser=0&ned=en_ie"><nobr><b>and more »</b></nobr></a></font></div></font></td></tr></table>
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More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHZgf1FmzqjX8f0BTnhHobqRy8Ncw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779055334509&ei=9pDUVvi9CIbm1gbJ8LC4Cg&url=http://www.digitaltrends.com/computing/vulkan-vs-directx/)