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View Full Version : 20 years later, David Brevik shares the story of making Diablo - Gamasutra



RetromanIE
22-03-2016, 08:07
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEEK53-4sgbEXSc466S00tBMvWh6w&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779065289320&ei=JO_wVsipFMzQ1QbayorgCw&url=http://www.gamasutra.com/view/news/268507/20_years_later_David_Brevik_shares_the_story_of_ma king_Diablo.php"><img src="//t1.gstatic.com/images?q=tbn:ANd9GcTpi-U72LNkkM7-MJ6Vi1eJoJDh4YBZv4QVLiAOGJOjbQgDHvHiy-8x99Hv7NWyUGc5qtmPbh0" alt="" border="1" width="80" height="80"><br><font size="-2">Gamasutra</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFllHZRSY1hbFNkkVglgxcN_Z5HwA&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779065289320&ei=JO_wVsipFMzQ1QbayorgCw&url=http://gamasutra.com/view/news/268507/20_years_later_David_Brevik_shares_the_story_of_ma king_Diablo.php"><b>20 years later, David Brevik shares the story of making Diablo</b></a><br><font size="-1"><b><font color="#6f6f6f">Gamasutra</font></b></font><br><font size="-1">“So this bidding war started, between Blizzard and <b>3DO</b>,” said Brevik. “<b>3DO</b> was offering us twice as much money, and we turned them down, because we felt that Blizzard really got us, and got the game. And we were so close in company culture and beliefs&nbsp;...</font><br><font size="-1"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGqFwuqCDI6q8rjBhRPZ0sWZj7RAw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779065289320&ei=JO_wVsipFMzQ1QbayorgCw&url=http://www.pcgamesn.com/diablo-series/diablo-retrospective-with-david-brevik-reveals-how-he-reluctantly-invented-the-arpg-in-a-few-hours">Diablo retrospective with David Brevik reveals how he reluctantly invented the ARPG "in a few hours"</a><font size="-1" color="#6f6f6f"><nobr>PCGamesN</nobr></font></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dOh-9CwAmYO_nXMFEl17P0TGsOG9M&authuser=0&ned=en_ie"><nobr><b>all 32 news articles&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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