RetromanIE
14-04-2016, 12:02
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNENq3n7Vyka_1dSa_58c5nk6cBq9g&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779084600413&ei=rngPV_D6OonG1gaSyJko&url=http://www.wired.com/2016/04/google-vr-clay-bavor/"><img src="//t0.gstatic.com/images?q=tbn:ANd9GcRNVSoihHLTu46l4bBReQ2789RU01wd0 djIBrKTIGE9HRNzntWj--EsNNmTtSdzZGANQL8Z01kl" alt="" border="1" width="80" height="80"><br><font size="-2">WIRED</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNENq3n7Vyka_1dSa_58c5nk6cBq9g&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779084600413&ei=rngPV_D6OonG1gaSyJko&url=http://www.wired.com/2016/04/google-vr-clay-bavor/"><b>Inside Google's Plan to Make VR Amazing for Absolutely, Positively Everyone</b></a><br><font size="-1"><b><font color="#6f6f6f">WIRED</font></b></font><br><font size="-1">All he wanted was to make you think his drawing was a photograph. “My mind was just blown by the idea that you could, using things that weren't real, make things look real.” The closest thing to virtual reality at the time was Nintendo's ill-fated <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dph2C_ur9p1dpyM&authuser=0&ned=en_ie"><nobr><b>and more »</b></nobr></a></font></div></font></td></tr></table>
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNENq3n7Vyka_1dSa_58c5nk6cBq9g&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779084600413&ei=rngPV_D6OonG1gaSyJko&url=http://www.wired.com/2016/04/google-vr-clay-bavor/)
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNENq3n7Vyka_1dSa_58c5nk6cBq9g&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779084600413&ei=rngPV_D6OonG1gaSyJko&url=http://www.wired.com/2016/04/google-vr-clay-bavor/)