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14-04-2016, 18:00
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGlGcfIGcCtVum5-5ngLYOte8CEZw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=yNoPV-jmCobm1gbBwaWwDw&url=http://www.theatlantic.com/technology/archive/2016/04/how-early-computer-games-influenced-internet-culture/478167/"><img src="//t1.gstatic.com/images?q=tbn:ANd9GcT2Tr3jtpTG8cbfopxQWxEQlu1pf0Nyq DWOr67stZCU2xhcpjZmDdK-HRvf-CZWCDsXwJHvbPRK" alt="" border="1" width="80" height="80"><br><font size="-2">The Atlantic</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGlGcfIGcCtVum5-5ngLYOte8CEZw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=yNoPV-jmCobm1gbBwaWwDw&url=http://www.theatlantic.com/technology/archive/2016/04/how-early-computer-games-influenced-internet-culture/478167/"><b>How Early Computer Games Influenced Internet Culture</b></a><br><font size="-1"><b><font color="#6f6f6f">The Atlantic</font></b></font><br><font size="-1">The open culture at Atari had already begun to shift, for instance, when it was acquired by Warner Communications in the late 1970s. At the time, Warren Robinett, who designed Adventure for <b>Atari&#39;s 2600</b>—the first graphical video game of its kind—was <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=ddeBqf6yTsPkDdM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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