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View Full Version : GamesBeat Summit will explore how developers can manage crunch - VentureBeat



RetromanIE
25-04-2016, 19:33
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGIUqfCnWL-53oKrGSia6nzz9uBjQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779095008541&ei=43AeV-jmConG1gb4jq7ADw&url=http://venturebeat.com/2016/04/25/gamesbeat-summit-to-explore-how-developers-can-manage-crunch-through-disclosure-and-choice/"><img src="//t0.gstatic.com/images?q=tbn:ANd9GcR4PASP6Rsxkfdnfsw-e4HLuzIWftR5CFh-oVXltfDML4780svNpqiDc_XWEPp268pOblc8vjq2" alt="" border="1" width="80" height="80"><br><font size="-2">VentureBeat</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGIUqfCnWL-53oKrGSia6nzz9uBjQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779095008541&ei=43AeV-jmConG1gb4jq7ADw&url=http://venturebeat.com/2016/04/25/gamesbeat-summit-to-explore-how-developers-can-manage-crunch-through-disclosure-and-choice/"><b>GamesBeat Summit will explore how developers can manage crunch</b></a><br><font size="-1"><b><font color="#6f6f6f">VentureBeat</font></b></font><br><font size="-1">... creating games such as the massively multiplayer online mobile game, Ingress, which was recently spun out of Google as Niantic. Falstein has served in game design roles at the Inspiracy, Suddenly Social, NF Interactive, LucasArts, Dreamworks, and <b>3DO</b>.</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dHdvo7K7CEixJWM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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