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RetromanIE
25-05-2016, 00:56
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNF5qVddW57eYnXznbIXb0ciT19Riw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=SupEV5iGJYHe1gbCwKrwBQ&url=http://www.pushsquare.com/reviews/ps4/downwell"><b>Review: Downwell (PS4)</b></a><br><font size="-1"><b><font color="#6f6f6f">Push Square</font></b></font><br><font size="-1">Reaching certain gem quotas will unlock new "styles" which tweak the gameplay rules ever so slightly, as well as cosmetic alterations, such as palette swaps for the in-game art. Some of these are based upon "retro" games consoles like the <b>Virtual Boy</b>.</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dwjGWFFcU7vjtSM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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