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View Full Version : Nintendo NX mass production delayed to add VR features – report - VG247



RetromanIE
03-06-2016, 19:10
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNH0IsV0hcSgC7R8hLaDlbQCy7SBqQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779125171277&ei=O9ZRV7CfGsbA1Aboj7qAAw&url=http://www.vg247.com/2016/06/03/nintendo-nx-mass-production-delayed-to-add-vr-features-report/"><img src="//t1.gstatic.com/images?q=tbn:ANd9GcRgOGLPIidPv9k95eguUQXtQi6uVXH3y 8HQVnde3xkh4a0ziI4T6ZkmgxW6kfDk4JMVWqf4lrE" alt="" border="1" width="80" height="80"><br><font size="-2">VG247</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNH0IsV0hcSgC7R8hLaDlbQCy7SBqQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779125171277&ei=O9ZRV7CfGsbA1Aboj7qAAw&url=http://www.vg247.com/2016/06/03/nintendo-nx-mass-production-delayed-to-add-vr-features-report/"><b>Nintendo NX mass production delayed to add VR features – report</b></a><br><font size="-1"><b><font color="#6f6f6f">VG247</font></b></font><br><font size="-1">"The only bottleneck <b>N64</b> had was lack of space, but was superior to PS1 when it came to loading speed." Source on the former, please. The <b>N64</b> also had a small texture cache for starters. I certainly remember graphics always being muddy on the <b>N64</b> <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dlvAsLGFP9Y8unM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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