RetromanIE
21-06-2016, 22:27
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEz9sTGxnd-gzrmJ3e40BKcpnqvGw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=Yr9pV4DnMYjs1Ab-sYPoBw&url=https://www.yahoo.com/tech/nintendo-america-doesn-t-think-205559255.html"><img src="//t3.gstatic.com/images?q=tbn:ANd9GcR_zzBrpWXdUin2eNGFDaii2OnorHm49 6DBlgIdIMTAtR4sR1PNuyiUs8raEB9ahgIw9psMhukC" alt="" border="1" width="80" height="80"><br><font size="-2">Yahoo News</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEz9sTGxnd-gzrmJ3e40BKcpnqvGw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=Yr9pV4DnMYjs1Ab-sYPoBw&url=https://www.yahoo.com/tech/nintendo-america-doesn-t-think-205559255.html"><b>Nintendo of America doesn't think VR is ready for mainstream consumers</b></a><br><font size="-1"><b><font color="#6f6f6f">Yahoo News</font></b></font><br><font size="-1">However, he goes on to admit that Nintendo has kept its eye on the virtual reality space since the ill-fated <b>Virtual Boy</b> launched back in 1995. “With us, we want to make sure that our next content will be mainstream, mass market approachable, and when ...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dXk_FvpOliw2D2M&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>
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More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEz9sTGxnd-gzrmJ3e40BKcpnqvGw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=Yr9pV4DnMYjs1Ab-sYPoBw&url=https://www.yahoo.com/tech/nintendo-america-doesn-t-think-205559255.html)