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View Full Version : Why You Won't Be Playing Super Mario Bros. in VR Anytime Soon - Fox News



RetromanIE
03-07-2016, 04:45
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHZUfcgUUwf5Xr3yQgv108OTShkaw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=a5h4V9D0CIm_1QaEpY7YBA&url=http://www.foxnews.com/us/2016/07/01/why-wont-be-playing-super-mario-bros-in-vr-anytime-soon.html"><b>Why You Won&#39;t Be Playing Super Mario Bros. in VR Anytime Soon</b></a><br><font size="-1"><b><font color="#6f6f6f">Fox News</font></b></font><br><font size="-1">“Though not a commercial success, Nintendo was a pioneer in VR with <b>Virtual Boy</b>, and revolutionized gaming last generation by embracing new motion control technology with the introduction of the Wii,” wrote Liam Callahan, industry analyst for The NPD&nbsp;...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=doYExQUBRG7jLqM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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