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View Full Version : Argonaut's X, the Rough Draft for Star Fox, Highlights the Compromises of Game Design - USgamer (sat



RetromanIE
07-07-2016, 00:49
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEqeMPGaEtIJwcvZCEIprJPGWmQig&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779151197853&ei=KKd9V8DPJMav1gas4aigDQ&url=http://www.usgamer.net/articles/argonauts-x-the-rough-draft-for-star-fox-highlights-the-compromises-of-game-design"><b>Argonaut&#39;s X, the Rough Draft for Star Fox, Highlights the Compromises of Game Design</b></a><br><font size="-1"><b><font color="#6f6f6f">USgamer (satire) (registration) (blog)</font></b></font><br><font size="-1">It was a huge coup for the Super NES, seemingly putting the console on par with pricey competitors like the <b>3DO</b> and the Atari Jaguar. Nintendo&#39;s strongest competitors, NEC and SEGA, couldn&#39;t offer comparable visuals even with their expensive CD-ROM&nbsp;...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dBMaPkUwLmd1eAM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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