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View Full Version : How we made the best game ever - Polygon



RetromanIE
21-07-2016, 15:21
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNF0XSC-ZKHi6dHEBCWi9UztH4m_xA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=iOiQV_m0C8Ss1gactbXwDA&url=http://www.polygon.com/2016/7/21/12235452/how-we-made-the-best-game-ever"><img src="//t2.gstatic.com/images?q=tbn:ANd9GcT_T3yTjxFMafIJ7C-O9wfaFWdeUHFY1l4sDUE_f1KhN9iy447JBdStTIPqwPC99bu00 nensGMI" alt="" border="1" width="80" height="80"><br><font size="-2">Polygon</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNF0XSC-ZKHi6dHEBCWi9UztH4m_xA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=iOiQV_m0C8Ss1gactbXwDA&url=http://www.polygon.com/2016/7/21/12235452/how-we-made-the-best-game-ever"><b>How we made the best game ever</b></a><br><font size="-1"><b><font color="#6f6f6f">Polygon</font></b></font><br><font size="-1">Although the budget was small it quite possibly the most authentic surfing ever made. We had a surfing champion as part of the team overseeing every animation and every control in the game. It was released on PC and <b>Dreamcast</b> to no particular success.</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d6617V8uJWpABYM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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