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View Full Version : Getting Luckey on the virtual road to oblivion - Morning Star Online



RetromanIE
06-10-2016, 11:26
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFj1bJPz11N2HyRY53Rqb_TsEqxNQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779233448414&ei=1jT2V7iNLYGIW-j3gLgN&url=https://www.morningstaronline.co.uk/a-74c9-Getting-Luckey-on-the-virtual-road-to-oblivion"><b>Getting Luckey on the virtual road to oblivion</b></a><br><font size="-1"><b><font color="#6f6f6f">Morning Star Online</font></b></font><br><font size="-1">One of the problems with VR back then was that the technology was never really up to the task. Nintendo had a go in 1995 with the <b>Virtual Boy</b>, which was universally panned for its terrible interface, non-portability and the nausea that came from <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dYgNMBfAiDtvQfM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFj1bJPz11N2HyRY53Rqb_TsEqxNQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779233448414&ei=1jT2V7iNLYGIW-j3gLgN&url=https://www.morningstaronline.co.uk/a-74c9-Getting-Luckey-on-the-virtual-road-to-oblivion)