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View Full Version : How Tekken keeps adapting, from arcades to esports - VentureBeat



RetromanIE
30-10-2016, 15:53
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHB9awG-VSf7WWFAMWng25ClfY89Q&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=lRcWWJDELcOeWcb4q7AK&url=http://venturebeat.com/2016/10/30/tekken-7-katsuhiro-harada-interview/"><img src="//t1.gstatic.com/images?q=tbn:ANd9GcQSFJc_nXXsOnfZVm8w7upDVTvaTWlwR ebtq-SBs2N30u5k9WEIE3GjhveeqK5u0j2JxpF1xBXn" alt="" border="1" width="80" height="80"><br><font size="-2">VentureBeat</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHB9awG-VSf7WWFAMWng25ClfY89Q&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=lRcWWJDELcOeWcb4q7AK&url=http://venturebeat.com/2016/10/30/tekken-7-katsuhiro-harada-interview/"><b>How Tekken keeps adapting, from <b>arcades</b> to esports</b></a><br><font size="-1"><b><font color="#6f6f6f">VentureBeat</font></b></font><br><font size="-1">Katsuhiro Harada: Before there was esports, there were always tournaments and these kind of fighting <b>games</b>, especially Tekken. And since the <b>game</b> itself was developed with <b>arcade</b> in mind —even from the early days of <b>arcade</b>, there was a switch that <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dmj5AGvm5IZoChM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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