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View Full Version : How Kid Icarus went from a one-man project to a Nintendo comeback story - VentureBeat



RetromanIE
31-10-2016, 20:24
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFiNSrYiuezCbBTRsr2en5lMarh1A&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=Z6gXWIj2OZn8WrioqLAC&url=http://venturebeat.com/2016/10/31/how-kid-icarus-went-from-a-one-man-project-to-a-nintendo-comeback-story/"><img src="//t3.gstatic.com/images?q=tbn:ANd9GcQT4v3dL_5u8AwKnYtaFLyA7Gy9x36Yn dt9YlcSDWHsghO_7CaLklaDBYq49aQJjihB64kd8hse" alt="" border="1" width="80" height="80"><br><font size="-2">VentureBeat</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFiNSrYiuezCbBTRsr2en5lMarh1A&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=Z6gXWIj2OZn8WrioqLAC&url=http://venturebeat.com/2016/10/31/how-kid-icarus-went-from-a-one-man-project-to-a-nintendo-comeback-story/"><b>How Kid Icarus went from a one-man project to a <b>Nintendo</b> comeback story</b></a><br><font size="-1"><b><font color="#6f6f6f">VentureBeat</font></b></font><br><font size="-1">Kid Icarus often gets the short stick when it comes to Nintendo&#39;s franchises on its first major system, the <b>Nintendo Entertainment System</b>. However, the Greek mythology-based series has seen a bit of comeback thanks to the inclusion of its hero Pit in <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dBtioExyPU2jhrM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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