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View Full Version : Why Nintendo's Wait-and-See Approach to VR Is a Good Thing - Nintendojo



RetromanIE
07-11-2016, 19:46
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEL6MWplB0zW9JJIG4PVm2uZGDfhA&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779264044501&ei=ENogWKihNozyWsDwoYAJ&url=http://www.nintendojo.com/features/editorials/why-nintendos-wait-and-see-approach-to-vr-is-a-good-thing"><img src="//t2.gstatic.com/images?q=tbn:ANd9GcRHAiSdYaTGY7QxVfrOCBCDwBpVJQe1s 9YQs4Rz0g7-oMDKG8nh1cBi-Tgw69TsfGSmYwJKvgDe" alt="" border="1" width="80" height="80"><br><font size="-2">Nintendojo</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEL6MWplB0zW9JJIG4PVm2uZGDfhA&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779264044501&ei=ENogWKihNozyWsDwoYAJ&url=http://www.nintendojo.com/features/editorials/why-nintendos-wait-and-see-approach-to-vr-is-a-good-thing"><b>Why Nintendo&#39;s Wait-and-See Approach to VR Is a Good Thing</b></a><br><font size="-1"><b><font color="#6f6f6f">Nintendojo</font></b></font><br><font size="-1">The technology itself has come a long way since the 1996 release of the ill-fated <b>Virtual Boy</b>, but the very utterance of “VR” is enough to give Nintendo fans pause. It&#39;s a constant reminder of one of Nintendo&#39;s greatest failures. And there&#39;s simply no <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dxuH4aua7LHr0yM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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