RetromanIE
23-11-2016, 02:40
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFQFcANLeVwE-OLuBA9qx7Tz0K6cA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=mg81WLiLBIqgWsi0n_gL&url=http://metro.co.uk/2016/11/23/games-inbox-saving-tomb-raider-burnout-paradise-redux-and-pokemon-sun-and-moon-success-6276400/"><img src="//t1.gstatic.com/images?q=tbn:ANd9GcTW-hgFmcvyKAj3LyqnKx20_IQuG7XYi6C_n-VT06WHlJneSEkmSzQ1ET8A0WkWir6izx4802O4" alt="" border="1" width="80" height="80"><br><font size="-2">Metro</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFQFcANLeVwE-OLuBA9qx7Tz0K6cA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=mg81WLiLBIqgWsi0n_gL&url=http://metro.co.uk/2016/11/23/games-inbox-saving-tomb-raider-burnout-paradise-redux-and-pokemon-sun-and-moon-success-6276400/"><b>Games Inbox: How would you save the Tomb Raider franchise?</b></a><br><font size="-1"><b><font color="#6f6f6f">Metro</font></b></font><br><font size="-1">I remember the ZX Spectrum/<b>Commodore 64</b> days… we had hardly any sequels but yet there were so many wonderful games. Henry. GC: That is a very idealised view of the past. The ratio of good-to-bad games was incredibly low in the 8-bit era. Just sending ...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=daUpKjaZmTzrKGM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>
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