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View Full Version : Rez Infinite PlayStation 4 Review – Mizuguchi's Classic Lives On - WWG



RetromanIE
23-11-2016, 19:37
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNE43Bps2bTt5yeI30g__Du1wtOL0A&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=AP41WKC5IYqgWsi0n_gL&url=http://wwg.com/2016/11/23/rez-infinite-playstation-4-review-mizuguchis-classic-lives-on/"><b>Rez Infinite PlayStation 4 Review – Mizuguchi&#39;s Classic Lives On</b></a><br><font size="-1"><b><font color="#6f6f6f">WWG</font></b></font><br><font size="-1">The game, designed by gaming mastermind Tetsuya Mizuguchi, initially got its start with a release on the Sega <b>Dreamcast</b>, both in Europe and Japan. However, it never got a chance on the U.S. market, since Sega of America chose to close down its system <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dRVS8PSSWVKyJ0M&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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