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View Full Version : Here is the classic SNES Donkey Kong Country 2 being recreated in Unreal Engine 4 - DSOGaming (blog)



RetromanIE
25-11-2016, 16:32
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGQOwbacg3FHpJQs07nxZwLAqR16Q&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779283206488&ei=wHU4WKPIHJCOWbawv8gN&url=http://www.dsogaming.com/news/here-is-the-classic-snes-donkey-kong-country-2-being-recreated-in-unreal-engine-4/"><img src="//t2.gstatic.com/images?q=tbn:ANd9GcQLWEk7-U1bO1vowXwbcqIR41OTBGjz1-KNfqFes1l6F6REk7I5rEfvT0JJcDFSgylET6H31Kh7" alt="" border="1" width="80" height="80"><br><font size="-2">DSOGaming (blog)</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGQOwbacg3FHpJQs07nxZwLAqR16Q&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779283206488&ei=wHU4WKPIHJCOWbawv8gN&url=http://www.dsogaming.com/news/here-is-the-classic-snes-donkey-kong-country-2-being-recreated-in-unreal-engine-4/"><b>Here is the classic <b>SNES</b> Donkey Kong Country 2 being recreated in Unreal Engine 4</b></a><br><font size="-1"><b><font color="#6f6f6f">DSOGaming (blog)</font></b></font><br><font size="-1">The artist will – most probably – not release this map to the public, however you can find below some screenshots and a video comparison between the original <b>SNES</b> and this recreation. This recreation is really close to the original <b>SNES</b> version of <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d0p-pLpfWLWzBiM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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