RetromanIE
09-12-2016, 14:23
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFclivSxW01Q_4oHR33-H4ELID0ew&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779298593802&ei=iL5KWLiQLJ276QTbqLKwCA&url=http://twoleftsticks.com/vrx-2016-the-future-for-virtual-reality/"><b>VRX 2016: The Future for Virtual Reality</b></a><br><font size="-1"><b><font color="#6f6f6f">Two Left Sticks (press release)</font></b></font><br><font size="-1">The Nintendo <b>Virtual Boy</b>, released in 1995, was a clunky piece of equipment that forced players to sit in an uncomfortable position to play. Now the Rift, Vive, and PS VR are easier to wear and use, but what's the future for virtual reality? Will it <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d80WE4WmQowK9tM&authuser=0&ned=en_ie"><nobr><b>and more »</b></nobr></a></font></div></font></td></tr></table>
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFclivSxW01Q_4oHR33-H4ELID0ew&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779298593802&ei=iL5KWLiQLJ276QTbqLKwCA&url=http://twoleftsticks.com/vrx-2016-the-future-for-virtual-reality/)
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFclivSxW01Q_4oHR33-H4ELID0ew&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779298593802&ei=iL5KWLiQLJ276QTbqLKwCA&url=http://twoleftsticks.com/vrx-2016-the-future-for-virtual-reality/)