RetromanIE
05-01-2012, 21:38
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Things We Could Do Without In Games In 2012 (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH0-Dom4Nbq_pTgSR5ulAjCzX201g&url=http://www.gamerlive.tv/?q%3Darticle/things-we-could-do-without-games-2012)
GamerLive.TV
Quick time event sequences, where you hit a button when a command is flashed on-screen, were cool for a small period of time, like in the Shenmue games back on the Dreamcast and, to some extent, in the God of War series. But they've gotten out of hand ...
and more » (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=dwUB5CZK1whnoZM)
More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH0-Dom4Nbq_pTgSR5ulAjCzX201g&url=http://www.gamerlive.tv/?q%3Darticle/things-we-could-do-without-games-2012)
Things We Could Do Without In Games In 2012 (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH0-Dom4Nbq_pTgSR5ulAjCzX201g&url=http://www.gamerlive.tv/?q%3Darticle/things-we-could-do-without-games-2012)
GamerLive.TV
Quick time event sequences, where you hit a button when a command is flashed on-screen, were cool for a small period of time, like in the Shenmue games back on the Dreamcast and, to some extent, in the God of War series. But they've gotten out of hand ...
and more » (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=dwUB5CZK1whnoZM)
More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH0-Dom4Nbq_pTgSR5ulAjCzX201g&url=http://www.gamerlive.tv/?q%3Darticle/things-we-could-do-without-games-2012)