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View Full Version : TURN TO CHANNEL 3: Ahead of its time, Neo Geo's 'Samurai Shodown II' could take on 'Street Fighter'



RetromanIE
31-03-2017, 05:20
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEu4eU-rNbi5qNrmx-derPCeiK1CA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=C9ndWPjdJ86rWKyWj4AN&url=http://nepascene.com/2017/03/turn-channel-3-ahead-time-neo-geo-samurai-shodown-ii-take-street-fighter/"><b>TURN TO CHANNEL 3: Ahead of its time, <b>Neo Geo&#39;s</b> &#39;Samurai Shodown II&#39; could take on &#39;Street Fighter&#39;</b></a><br><font size="-1"><b><font color="#6f6f6f">NEPA Scene (blog)</font></b></font><br><font size="-1">What often makes a sequel to a game so great is the chance for developers to evaluate what worked and what didn&#39;t work with the original game. In the case of today&#39;s final topic in this month of <b>Neo Geo</b> games, developers decided to take something that <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dyrHWRLGU5k1LrM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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