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View Full Version : The strange, timeless appeal of early 3D platformers - Eurogamer.net



RetromanIE
08-04-2017, 08:18
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGhZK_YtGD1VUkix5EoJ3566IcEvA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=vpzoWOjrMsuYWNahhNAM&url=http://www.eurogamer.net/articles/2017-04-08-the-strange-endless-appeal-of-3d-platformers"><img src="//t3.gstatic.com/images?q=tbn:ANd9GcRHCtCn3LzH065qXM9GAYnwXiwHts9wG TDLH_7GCS9e3c8436wxnJ_-LyU7yiu5rgNVxYphQhWA" alt="" border="1" width="80" height="80"><br><font size="-2">Eurogamer.net</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGhZK_YtGD1VUkix5EoJ3566IcEvA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=vpzoWOjrMsuYWNahhNAM&url=http://www.eurogamer.net/articles/2017-04-08-the-strange-endless-appeal-of-3d-platformers"><b>The strange, timeless appeal of early 3D platformers</b></a><br><font size="-1"><b><font color="#6f6f6f">Eurogamer.net</font></b></font><br><font size="-1">In 1994, the US studio released Gex, a platformer for the almost forgotten <b>3DO</b> console, which starred a gecko who could catch enemies with his tongue and climb sheer surfaces. After creating a 3D sequel in 1998 the developer took its knowledge of <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dRT0mT7r0blm3XM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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