RetromanIE
26-05-2017, 16:18
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHD41RmC_HzlTBwXsyUNUWZPf5wBA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=XlUoWZCkDoXtzAa6paaADA&url=http://www.zam.com/article/1440/videogames-hip-hop-and-the-value-of-saying-yes"><b>Videogames, hip-hop, and the value of saying yes</b></a><br><font size="-1"><b><font color="#6f6f6f">Zam News</font></b></font><br><font size="-1">The <b>Atari 2600</b> was released in North America in 1977, and Rapper's Delight by Sugar Hill Gang came out in 1980. Audiences for both mediums skewed younger— which meant that the general public often misunderstood their nuance. This misunderstanding ...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d4ezkTj5aPUsGMM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHD41RmC_HzlTBwXsyUNUWZPf5wBA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=XlUoWZCkDoXtzAa6paaADA&url=http://www.zam.com/article/1440/videogames-hip-hop-and-the-value-of-saying-yes)
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHD41RmC_HzlTBwXsyUNUWZPf5wBA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=XlUoWZCkDoXtzAa6paaADA&url=http://www.zam.com/article/1440/videogames-hip-hop-and-the-value-of-saying-yes)