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View Full Version : DICE 2012: Putting story before gameplay 'a waste of time' says Jaffe - Gamasutra



RetromanIE
09-02-2012, 22:06
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Gamasutra (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEtqII-94VCWXCKTXWOuDzbDMiVSg&url=http://www.gamasutra.com/view/news/40222/DICE_2012_Putting_story_before_gameplay_a_waste_of _time_says_Jaffe.php)
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DICE 2012: Putting story before gameplay &#39;a waste of time&#39; says Jaffe (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEtqII-94VCWXCKTXWOuDzbDMiVSg&url=http://www.gamasutra.com/view/news/40222/DICE_2012_Putting_story_before_gameplay_a_waste_of _time_says_Jaffe.php)
Gamasutra
And he said he&#39;s not ordering the industry to return to the Atari 2600 days, with abstracted visuals. In fact, Jaffe said, he believes that it&#39;s important to attach a game to strong IP, because that&#39;s a way that the player can connect to and relate to ...

and more &raquo; (http://news.google.ie/news/more?ncl=dUa4IJzN_yZ-j6M&ned=en_ie)


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