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View Full Version : SEGA explains why Mario & Sonic at the Tokyo 2020 Olympic Games uses 8-bit sprites for Nintendo, and



RetromanIE
04-01-2020, 21:08
<a href="https://gonintendo.com/stories/352225-sega-explains-why-mario-sonic-at-the-tokyo-2020-olympic-games-u" target="_blank">SEGA explains why Mario & Sonic at the Tokyo 2020 Olympic Games uses 8-bit sprites for Nintendo, and 16-bit for SEGA</a>&nbsp;&nbsp;<font color="#6f6f6f">GoNintendo</font>

More... (https://gonintendo.com/stories/352225-sega-explains-why-mario-sonic-at-the-tokyo-2020-olympic-games-u)