Road to the IGF: Mousechief's 7 Grand Steps
Gamasutra
I got a job at 3DO... 3DO died. I took the indie path in 2003, starting Mousechief Co. (pronounced like mischief) and my first 'casual' game, The Witch's Yarn. It was an adventure game presented as theater; it was an IGF finalist for innovation, in ...




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