How a game-playing robot coded “Super Mario Maker” onto an SNES—live on stage
Ars Technica UK
But just how did TASBot—and the team of coders behind it—intend to turn an old game of Super Mario World, running on a standard SNES, into a heavily editable game of Super Mario Maker? Luckily, we had a behind-the-scenes invite to the event and the ...
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